Once again I did that thing of mine where I would play a rom hack while simultaneously creating a walkthrough for it, and I think I got everything here. Been a while since I created one of those, since Pokemon Gaia's walkthrough was already done for their wiki. Anyways, another of LatiosAzurill's hacks, the sequel to the previous Grass Jewel, and it looks like I'm going to be playing a fire variant in Scorching Scarlet and a water variant in Polka Aqua when I get to them, so that's stuff to look forward to.
What to expect in Grass Jewel 2? The same, but different, but STILL same. Same setting, similar locales, but different Pokemon to find and different movesets to make certain Pokemon dominate others. It's crazy. Nearly every TM can be learned by most Pokemon, even those that would normally not use certain ones (Wailord learning Fly, for example). Once again, the PokeMarts give almost every necessary item to make things easier, and prices are lower, and the top floor of PokeCenters will have the Move Relearner, Move Deleter, and Name Rater. In between the battling are a bunch of movie/sitcom characters for reasons I dunno about. But despite all the conveniences the game's trainers spike in difficulty very quickly, and yes, lots of Lv100 trainers with held items and custom movesets dominate the pregame. To make the plot much more interesting, you go in a non-standard path as roadblocks block way to certain locations throughout the game. Chasing down the evil professor even goes past the Pokemon League, in numerous locations some players probably went to or not.
While this game like any other Pokemon rom hack allows for a nice customizable team, it seems like the creator really wants you to get a Riolu on Route 103. Lucario's typing isn't my favorite, sure, but it gets both Meteor Mash and Cross Chop (two powerful moves that are upgraded to 100% accuracy and it gets STAB from), plus it's great for sandstorms and can't be poisoned more or less. Many of the elite trainers that I come to that have the Quick Claw tend to have it on certain mons filled with flinching moves, and Lucario has the Inner Focus ability. That and its typing means it takes normal damage from the otherwise super effective Flying type Air Slash and Fairy type Pixie Kick moves, very common for the Quick Claw-Togekiss setup a large number of elite trainers have, as well as far less damage from everything else. All without danger of flinching. Just keep it away from those Sacred Fire and Earthquake users though. It's definitely a rom hack for elite trainers who live for battling, but will likely not be the cup of tea for weaker players.
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