Wednesday, July 11, 2018
A look back at: Legend of Legaia
Finally a Playstation game worth playing at least once.
What can I say. I was actually recommended this game. Though looking at the cover art tells me nothing (my first instinct is why is Ryu from Breath of Fire in another game, lawls of course followed) this game manages to impress me somewhat. Alright, so we have a unique fighting system, well not really. The system allows for button inputs if you were playing a fighting game, which will then translate into actual fighting moves since the characters actually use martial arts in battle. Yes, even when you give them actual blade weapons or something. Silly. And this learning magic thing, I'm honestly NOT impressed with. Having to fight off Seru monsters and beat them accordingly and praying to god the RNG doesn't screw over is a real annoyance when it comes to getting magic. Learning magic is almost as bad too, since leveling up may or may not be all that welcoming in the end. Let's also get into the fact that the bosses in this game have a boatload of health, as they just have to have a boatload of health to really get a load of experience out of them.
Well, if anything, Legend of Legaia goes with a premise and actually makes a plot out of it. The whole deal with Seru being like the new gadgets of everything, then going berserk and turning people into zombies is pretty horrifying on the onset. But that's the tip of the iceberg. The Genesis trees being the way to get rid of the mist, and having three protagonists join forces to ensure that whatever bad guys don't do anything bad first. Given the whole deal with how the mist makes the Seru go mad and attack humans actually turns things really nasty.
So aside from the whole mind screw that the Seru do, what else do we get to see that's horrifying? Well, the town Octam with Hari in it obviously is mist-laden, but the people manage to live underground, yet the problem there arises when the earthquakes well below cause people to lose their homes. Having to live like that is bad enough. There's Ratayu, which actually offers a bride to be eaten by the juggernaut. The Sol Tower seems like it's a happy place being a minigame zone and all, but you see that almost everyone is so accustomed to living here they don't bother with the surface below. Then we get to the real deal, Conkram. The town has been completely seashelled, literally, by Juggernaut, where you see people crying for help. And then this exact same phenomena happens to Vahn's hometown of Rim Elm just after taking out Cort, where inhabitants are glued to floors, there's disgusting digestive tracts and other inhumane body parts everywhere. Seriously, Legend of Legaia got compared to Silent Hill of all games. This was a nice game to play for what it offered overall, but then you get into this insanely grotesque stuff and wonder how the hell it managed to get an E rating.
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Legaia
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