Monday, July 29, 2024

A look back at: Alundra

Three in one month, let's go! And I do plan on doing the sequel game next.

This game is one that certainly has been on the backburner, and its strongest quality has to be its sensational music track. I'm familiar with Dust to Dust, the somber theme, Coastal Cave, as well as Kline's Nightmare from playing Doom wads for a while, so to actually hear them in the original orchestration was great. Better yet, the tracks can all be listened to in one room! Though you do have to progress in-game to get to some of this stuff eventually, that's fine.

On to the gameplay, and it's basically a Playstation version of The Legend of Zelda: A Link to the Past. A fine game in and of itself, so that's a hurdle that can't be crossed. But at least this game has plenty of hallmarks to coincide with its attempt at a similar yet different premise. Sword-swinging, arrows and bombs (here you get infinite ammo), medicines to heal, seven crests to pick up (like the seven crystals), life vessels (the heart containers), a religious sanctuary with a cemetery next to it, a swamp, lake, desert, and mountain, boss fights with strategy, just one village, upgrading weaponry, and plenty, and I mean PLENTY of annoying dungeon puzzles. What makes it even moreso here than in ALTTP is that you do have platforming and puzzles combined, and many dungeons actually feel way longer than they should because of these puzzle moments. If the music wasn't so good, I would have hated this.

I was hoping for a truly perfect playthrough of this, but unfortunately I capped out at 49 hit points and 49 Gilded Falcons. Three of each can be done in the casino section, and I got two, but for some reason, the roulette section was unfortunately completely bugged and I was in a dead-end room with no way out other than reloading, so that was the only one I couldn't get to. Also sometimes some textures end up disappearing when I try to save and load and speaking of loading, those loading times are quite annoying. So would I consider this a true action RPG? It's really complicated. There's significantly more immersion in this plot in my opinion, and the upgrades to weapons are certainly a thing. So I really could care less. This one does feel RPG enough to me.

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