Thursday, July 5, 2018

A look back at: Great Greed


This was a game I just sort of played on a whim when looking for a JRPG to go by for the GB/GBC. It's probably the finest example of a simplistic RPG too.

Now this doesn't mean I like it for the record, but it's not entirely the worst thing I've seen or played. The simplistic battle system is this: Hit a button to attack/magic, enemy does action on the same turn. And the battles in this game are all one-on-ones. There isn't a whole lot of strategy in most cases. Grinding is still a thing, though.

Now the story is honestly one of the dumbest, but that may be because of the locale names and the character names. Everything just has to be named after food items, from characters such as the girl companions you get with you as well as the locations to go to. Bio-Haz, the main villain, is probably named to instantiate poisoning the food places, but don't really quote me on that because Bio-Haz doesn't actually do anything important besides send men to attack people and wait for the main character to defeat him. And, well, at least you can name your main character.

Again, sub-plots, which is how the princess companions come and go in fact. One involves an election, and your princess companion not only sponsors one guy, but helps you expose the other one as a crook. Another town has incredibly strict rules, but the townspeople and even the visitors such as the main character have the ability to change them. There's a poisonous fog plot, a polluted town plot, and another one where one of your companions (the most warrior one for some reason) gets entered into a beauty pageant which is really just a trap. Also some sort of Castaway-type plot occurs, and while relaxing, the hero somehow gets everything, including his own clothes, stolen. So many weird things for such a weird game. I don't know what else to say about it, other than simplicity in gameplay combined with weirdness everywhere else.

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